Mirrored from GitHub myrrysart/rush_boardgame
  • C++ 95.8%
  • Makefile 4.2%
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2025-10-01 15:44:32 +03:00
assets feat: added some text to show available token inventory, active player and turn number. Added function to convert board position to drawing position 2025-09-26 14:13:15 +03:00
mainGameLogic.cpp Update mainGameLogic.cpp 2025-09-25 17:55:49 +03:00
Makefile Makefile fix 2025-09-30 11:39:30 +03:00
README.md Create README.md 2025-09-30 11:40:41 +03:00
Santorini.cpp adding pieces work, victory condition is checked when moving to level 3 square, no other victory conditions checked 2025-09-29 11:59:58 +03:00
Santorini.hpp adding pieces work, victory condition is checked when moving to level 3 square, no other victory conditions checked 2025-09-29 11:59:58 +03:00
SFML.md Dummy SFML test, and instructions to get it usable on HIVE cluster computers 2025-09-25 15:50:01 +03:00
sfmltest.cpp adding pieces work, victory condition is checked when moving to level 3 square, no other victory conditions checked 2025-09-29 11:59:58 +03:00
TextBox.cpp fixed so it compiles and runs, but still doesn't draw players or pieces 2025-09-27 14:45:36 +03:00
TextBox.hpp fixed so it compiles and runs, but still doesn't draw players or pieces 2025-09-27 14:45:36 +03:00
Textures.hpp fixed so it compiles and runs, but still doesn't draw players or pieces 2025-09-27 14:45:36 +03:00

The game should run on Hive computers by running make, and then running make run